Dublin Core
Título
From Barbie to Mortal Kombat: gender and computer games
Autor
Justine Cassell
Henry Jenkins
Editor
MIT Press
Data
1998
Idioma
English
Tipo
Book
Zotero
Tipo de Item
Book
ISBN
978-0-585-00317-7
Abstract Note
Many parents worry about the influence of video games on their children's lives. The game console may help to prepare children for participation in the digital world, but at the same time it socializes boys into misogyny and excludes girls from all but the most objectified positions. The new "girls' games" movement has addressed these concerns. The contributors to From Barbie to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market. They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate most toy store aisles. The lively mix of perspectives and voices includes those of media and technology scholars, educators, psychologists, developers of today's leading games, industry insiders, and girl gamers.
Access Date
2016-07-11 12:28:12
Data
1998
Extra
OCLC: 42328580
Idioma
English
Library Catalog
Open WorldCat
Place
Cambridge, Mass.
Editor
MIT Press
Short Title
From Barbie to Mortal Kombat
Título
From Barbie to Mortal Kombat: gender and computer games
URL
http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=393