From Barbie to Mortal Kombat: gender and computer games

Dublin Core

Título

From Barbie to Mortal Kombat: gender and computer games

Autor

Justine Cassell
Henry Jenkins

Editor

MIT Press

Data

1998

Idioma

English

Tipo

Book

Zotero

Author

Justine Cassell
Henry Jenkins

Tipo de Item

Book

ISBN

978-0-585-00317-7

Abstract Note

Many parents worry about the influence of video games on their children's lives. The game console may help to prepare children for participation in the digital world, but at the same time it socializes boys into misogyny and excludes girls from all but the most objectified positions. The new "girls' games" movement has addressed these concerns. The contributors to From Barbie to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market. They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate most toy store aisles. The lively mix of perspectives and voices includes those of media and technology scholars, educators, psychologists, developers of today's leading games, industry insiders, and girl gamers.

Access Date

2016-07-11 12:28:12

Data

1998

Extra

OCLC: 42328580

Idioma

English

Library Catalog

Open WorldCat

Place

Cambridge, Mass.

Editor

MIT Press

Short Title

From Barbie to Mortal Kombat

Título

From Barbie to Mortal Kombat: gender and computer games

URL

http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=393