Abstract Note
Debates about the links between games and perpetration of violence rage on. What's less explored is the intersection between games and gender-based violence, including sexual assault and harassment, stalking and domestic abuse. How does this violence impact players and game developers? What are "hidden narratives" in the way the issue is addressed by media and theorists and what are the research trends? How can game playing and creation be safe and inclusive for women, girls, transgender communities and people of all genders and how can games be harnessed to challenge violence? This panel provides new knowledge and promising practices.
With Mary Flanagan, Jennifer Jenson, Heidi Boisvert.
http://www.gamesforchange.org/